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    • Mod Information
      • Mod list
      • Dynamic Traits
      • Safehouse claiming system
      • Zombie Cure
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  • Mod Information






Address:  pve.zomboid.eu or 5.83.168.84

Port: 10170

 Password: Genesis2022! 

Discord https://discord.gg/rwhPDsh4

Mod List






Address:  pve.zomboid.eu or 5.83.168.84

Port: 10170

 Password: Genesis2022! 

Discord https://discord.gg/rwhPDsh4

Mod List

Server Direction and Rules

PVE Environment

Community Spirit

Community Spirit

 No fighting between survivors.


Safehouses where only the owner/invited people can loot.


Zombies are active at day, passive at night.


Infection vector - bites, It can be overcome with antibodies (food, healing). 

Community Spirit

Community Spirit

Community Spirit

 Have fun and let others have fun.


Help others and work towards common goals.


Do not try to abuse others.


Do not actively grief someone's existance.  

Expanded Content

Community Spirit

Expanded Content

 Mods to encourage long gameplay and world building.


Interface and quality of life improvements.


Map expansion and new towns.

The following game rules are set to avoid griefing

- No trespassing, fire, looting in others' safehouses.

If you play as a group and want multiple homes, you can form a faction and claim them, or claim one bigger structure.


Other rules are not set in stone, and instead we would appreciate it if you would use better judgement to create a fun gaming Player-versus-environment experience.


Please avoid claiming multiple buildings nearby that block roads and streets.

Some of vanilla buildings are not designed to be safehouses, so please use your discretion to make sure the claims do not block off other players from movement around towns. !!


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